Kingdom Hearts Final Mix Accessory Slots
This is video #029 in my playthrough of Kingdom Hearts Final Mix, part of the Kingdom Hearts HD 1.5 ReMIX. Goofy reaches Level 27 and gets an HP boost and another accessory slot (time 1:34. Sora, Donald, and Goofy each begin Kingdom Hearts II with one armor slot in their equipment area. They can accumulate more armor slots through the game based on specific events and battles. Sora can gain two more armor slots. Choosing the Staff during Dive to the Heart in Final Mix. This sacrifices extra item slots earned by the Sword and Shield, but the Staff option gives Sora more MP to start with and a higher MP cap than the other two. Magical power is based purely on max MP, and the extra points also exponentially increase the number of spell uses.
Okay, so, here's what I've got for Kingdom Hearts 1 on PS4. These codes are all for save slot 1. Many of these were already on save wizard but I wanted to hack them myself because some of them were imperfect and so people could play around with the values if they wanted to. I haven't tested all of these, but if you have any problems out of them let me know and I'll see what I can do.
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Donald Codes
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Accessories CodesItem CodesKingdom Hearts Final Mix Max Accessories Slots
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Gummi CodesBlueprints Codes
Kingdom Hearts Final Mix Accessory Slots Free
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